The Foglands Oculus Meta Quest VR GameAction Points

[Version]: June 16, 2025

Update the latest version of the store v1.0.7.24950

[Update]:

Fixes and updates, please see the version notes below for details

[Name]: The Foglands

[Genre]: action, adventure, shooting, fun

[Platform]:

Quest 2, Quest Pro, Quest 3, Quest 3S (all-in-one version)

[Online]: Single player offline

[Size]: 4.9GB

[Refresh rate]: 90Hz

[Language]:

Multiple languages (including Chinese)

About this game

Explore Iceland

Play as a runner, a hero living in a sparse community underground. Adventure from the remnants of long-dead technology to the undiscovered depths where you can run, jump, sneak, and fight your way through the fog.

Rowdy bar fight action

In a mysterious world filled with mist, dangerous forces lurk in the shadows. Punch, throw, shoot and smash on every run as you go head-to-head with strange, vicious monsters and vicious, mobile factions.

mysterious story

A great creature awakens in the mist. With humanity’s very existence at risk, you must make a deal with a mysterious stranger in this sci-fi western horror story. Follow the network of tunnels to uncover long-buried truths, and remember that sometimes the best way to move forward… is to look back.

pick up and grow

Pick up precious items, unearth hidden secrets, and collect powerful abilities that could mean the difference between victory and death.

Main features

VR dungeon crawling shooter

Action Roguelike Game

Adventure and explore atmospheric worlds.

Story-rich, character-driven narrative.

Preview video

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Version update

Haptic feedback for gunplay, melee combat, and more on Quest!

Clear tags in the pause menu for easy access to Affinity and Stranger Cards!

Story objectives are now available in the pause menu!

quality of life repair

Add/tweak more mission touches:

Fixed weapon haptics

Added jump/landing feedback

Added feedback for melee combat (boxing and wrenching)

Added feedback for inventory holsters

Reduced feedback from ammo holsters

Added pause menu tab for clear access to Affinity and Ability Cards menus

Optimized through multiple levels in all three biomes

General shader/mesh optimizations throughout the game

Added tutorial board to check the pause menu for more information

Story objectives added to pause menu

Content update

Updated floor layout/design of some rooms

Adds a secret reward in selected rooms

Added more enemy encounters in selected rooms

Bug fixes

Fixed two inaccessible keys

Fixed enemy generation and lighting issues in some rooms

Fixed some minor tutorial issues and made optimizations

Fixed small grid issue in Barrows room

Fixed skybox issue in Foundations biome

Fixed lighting in multiple rooms

Fixed soft lock in Friges room

Fixed soft lock issue in Foundations room

Fixed a story progression issue that caused Shandeen to be invisible in the Archives.

Known issues

Time slowdown on gun recoil still causes rubber effect

General issues with cross-room persistence

some minor visual errors

Some bugs in ability cards

Light leaking/flickering in loading airlock

Items and weapons replicate between rooms and in elevators

Gun recoil will still change during time slowdown

Exile player target wrong

If the gun is dropped, it will sometimes drop from the Hub’s elevator shaft.

If the player attempts to access the Hub computer console while holding the gun, the gun will disappear.

upcoming changes

Further improvements to AI and balanced difficulty

Turn off eye tracking for enemy outlines and subtitles

Improved user experience game feedback

Loading room layout improvements

Visual updates and graphics optimization

The Foglands
The Foglands
The Foglands
The Foglands
The Foglands
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